0xreversed/with.ai
0x0000 · THE DIRECTORYUpdated 14 Oct 2026

Things people took apart with AI.

Real reverse engineering projects done with AI: games, firmware, file formats, APIs and old software. Every entry lists the target, model, tools, time spent and whether the result actually works.

Projects
59
Working
31
Guides
9
Tools
56
Spotlight · Editor's pickWorks
Legends of Future Past (1992): preview from meditations.metavert.io
Legends of Future Past (1992)
Resurrected a 1992 MUD from its scripts, a GM manual and a 1996 session log

A MUD dead since 1999, playable again from its scripts and an old log.

Time A weekendRead
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Editor's picks

Worth your time first

All projects
Legends of Future Past (1992): preview from meditations.metavert.io
Works
Blog · Games and mods
Pick

Resurrected a 1992 MUD from its scripts, a GM manual and a 1996 session log

A MUD dead since 1999, playable again from its scripts and an old log.

Time A weekend
Unnamed first-person shooter: preview from momo5502.com
Works
Blog · Games and mods
Pick

600+ billion tokens: an agent swarm decompiled a first-person shooter

15+ agents, three months, 99% of a shooter rebuilt in C++.

Time About 3 months
Tomba! (PlayStation): preview from 1379.tech
Works
Blog · Games and mods
Pick

Built a PS1 static recompiler with no prior experience and got Tomba! playable

No prior experience, three weeks, and a PS1 game running as native code.

Time About 3 weeks for the prototype
Works
Blog · APIs and protocols
Pick

Controlled Amaran studio lights over Bluetooth mesh without the vendor app

$91.34 and 3.5 hours of /goal later, the lights work without the app.

Time About 3.5 hoursCost $91.34
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The directory

Every project

The directory lists 59 projects across 9 kinds of target, 29 of them with source code you can read. Each entry links to its source and records the model, tools, time and cost its author reported. New to this? Start with what AI-assisted reverse engineering is.

Open source

Most starred on GitHub

Live star counts from GitHub, refreshed daily.

  1. #17.6krehan-remade/universal-modderPoint Claude at a PC game and get a mod, backed by per-game knowledge notes.
  2. #27.3kmaderix/ANETraining neural networks on Apple's Neural Engine without CoreML.
  3. #32.1kDryxio/reagentA reverser LLM, a checker LLM and Ghidra evidence gates, used on San Andreas.
  4. #4313mrphrazer/agentic-malware-analysisA case-file workflow for agents, tested on a publicly documented trojan.
  5. #5309RetroPortingToolKit/psxrecompSony PlayStation game static recompiler ecosystem · Part of the R.A.I.D. community
  6. #6192ammaarreshi/SkyRoads-CodexA 1993 DOS racer rebuilt in Rust, still being matched against DOS traces.
  7. #7192cdlewis/snowboardkids2-decompThree weeks of Claude in a loop beat the previous three months by hand.
  8. #8191CSS-Electronics/can-bus-reverse-engineering-skillsSpeed and RPM off a Mercedes CAN bus in under five minutes.
Reported numbers

Figures their authors published

Taken from each project's source. This site doesn't measure them.

ProjectAuthorReported
Malware samples (lab analysis)Karsten HahnCost Estimated 5-20 euros in tokens per analysis
Kyocera DuraXV Extreme softkey frameworkTom BarrassoCost About $0.05 (47,573 tokens)
WeltendämmerungSebastian MackeTime 3 days · Cost $100 in API usage over 50+ sessions
World of Warships .geometrylanderTime First models in an hour or two · Cost About $150
Amaran 150 lightsWes BosTime About 3.5 hours · Cost $91.34
Dual Tesla V100 carrier board fan controllerAndrew LeechTime About 15 minutes of active work, 50 minutes wall-clock
SkyRoads (1993)Ammaar ReshiTime Roughly a day, per the README
Vehicle CAN bus (Mercedes E350, Hyundai i10, Opel Astra) and a CANmod.input moduleMartin Falch (CSS Electronics)Time 5-10 minutes per signal; 5-10 hours to build the skill
mfc42ul.dll (publicly documented trojan sample)Tim BlazytkoTime About 17 minutes for the first pass and 30 for validation
BLE energy-meter sensor (nRF51822)Kacper GrabowskiTime A couple of evenings for the live-hardware phase
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