0xreversed/with.ai
Games and modsResearch
Target: 688 Attack Sub

688 Attack Sub Reborn Reverse Engineering

by Antonio CaponeRead the writeup 1 views
Platform
DOS
Outcome
Research
688 Attack Sub: Reverse engineering and modernization of the 1989 DOS submarine simulation game.
Image: Source: pbs.twimg.com

Evidence at a glance

Based on the linked sources. The author's reported result and independent confirmation are separate checks.

AI involvement
Reported models: Claude. Tools: VGA/SVGA graphics. The writeup below describes the work attributed to AI.
Reported result
Research. This is the directory's source-based outcome classification.
Independent confirmation
Not reported.
Human work and limitations
The project is documented via a series of posts on X (formerly Twitter) by the user @Antonio__Capone. The author explicitly credits the use of Claude for software creation.

Original sources

What was done

The 688 Attack Sub Reborn project involves reverse engineering the 1989 DOS game to create a modernized version with enhanced mechanics, utilizing Claude for custom software development.

The 688 Attack Sub Reborn project, documented by Antonio Capone, focuses on the reverse engineering of the 1989 DOS simulation game. The author reports using Claude to assist in creating custom software for the project. Development efforts include enhancing game mechanics, such as updating the damage station visuals to reflect a 1989 VGA/SVGA aesthetic and implementing realistic reload times for submarine tubes based on historical hydraulic loader data. Additionally, the project has integrated new mission features, including radio broadcasts, rules of engagement, and updated plotting tools for the chart. The author notes that the project roadmap includes the implementation of rank and ribbon systems modeled after historical officer career paths. The work remains an ongoing research and development effort.

Sources: Source 1