0xreversed/with.ai
Games and modsWorksSource available
Target: WWE SmackDown vs. Raw 2008 (Xbox 360)

Brought SmackDown vs. Raw 2008 to PS5 homebrew with Claude Code

WWE SmackDown vs. Raw 2008 (Xbox 360): The 2007 WWE game plays native on PS5 homebrew, 4K at 60 fps.
Image: elripalda (SvR2008-Recomp-PS5 README)

What was done

elripalda port runs nefariousjosiah SmackDown vs. Raw 2008 recompilation as PS5 homebrew at up to 4K, with a DualSense hub and PlayStation artwork. The own Xbox 360 disc stays required.

elripalda ported the SmackDown vs. Raw 2008 recompilation by nefariousjosiah to the PlayStation 5 as a homebrew app for jailbroken consoles, developed with Claude Code. The recompilation itself, its native renderer and the 60 fps work stay the work of WWE-SVR2008-RECOMP; this port adds the PS5 build, a hub and PlayStation button art. No game files ship: you still need your own Xbox 360 disc image.

How it was done

The PS5 layer builds the game with the PS5 Payload SDK using the ReXGlue static recompiler, which reads the game code from the disc at build time, and links Mesa RADV Vulkan through ported tooling from the SvR 2011 PS5 port. The hub handles settings and save management with a controller, save backups and a next-song control, and the PlayStation button pack is rebuilt from your own game files with a Python tool.

Results

Version 1.0 runs matches and entrances at 60 fps with 720p, 1440p or 4K output and anisotropic filtering, plus an Unlock Everything option that opens superstars, arenas and shop items without touching your save. A hub offers home, settings, saves and about pages with menu music, bloom and gamma picture settings, backups and an FPS counter. Install runs through a Recomp Store app or a manual FTP copy, credits the base recompilation first and stays clear of every company involved.