0xreversed/with.ai
Games and modsPartialSource available
Target: WWE SmackDown vs. Raw 2011

SVR2011-Recomp: A ReXGlue Recompilation of WWE SmackDown vs. Raw 2011

by shaneomac1337 Repository0 views

Evidence at a glance

Based on the linked sources. The author's reported result and independent confirmation are separate checks.

AI involvement
Reported models: Claude. Tools: ReXGlue SDK, Vulkan, PowerShell 7, Python 3, Git, 7-Zip, Visual Studio 2026 Build Tools. The writeup below describes the work attributed to AI.
Reported result
Partial. This is the directory's source-based outcome classification.
Independent confirmation
Not reported.
Human work and limitations
The project relies on a specific disc image (SHA-256: 6aead4cb…d3ebc1). The launcher is not code-signed, which may trigger Windows SmartScreen warnings. Performance is optimized for 60 FPS, and the documentation explicitly advises against using external frame limiters.

Original sources

What was done

SVR2011-Recomp is an unofficial Windows version of the Xbox 360 game WWE SmackDown vs. Raw 2011, achieved by recompiling the original PowerPC code to native x86-64 using the ReXGlue SDK. It runs as a standalone Windows program rather than an emulator.

SVR2011-Recomp is an unofficial Windows port of the Xbox 360 title WWE SmackDown vs. Raw 2011. The project utilizes the ReXGlue SDK to statically recompile the game's PowerPC executable into native x86-64 code. Unlike traditional emulation, the game runs as a native Windows application, requiring a user-provided USA/Europe Xbox 360 disc image for file extraction and verification. The project includes a Vulkan-based runtime derived from Xenia to handle graphics and system calls. Recent development has focused on a native renderer, with multiple commits co-authored by Claude Opus 5.5 implementing features such as resolution scaling, mip bias adjustments, and asynchronous texture/pipeline loading to improve performance. While exhibition matches, menus, and creation modes are reported as playable, other modes like Road to WrestleMania remain untested and prone to crashing. The project is not affiliated with THQ, Yuke's, WWE, or Microsoft, and it does not distribute game assets.

Sources: Source 1, Source 2

Reproduce it

setup
1. Download the latest release from the repository. 2. Extract to a folder (avoiding Program Files). 3. Run SVR 2011.exe. 4. Select a valid Xbox 360 .iso file to extract game assets. 5. Launch the game via the provided interface.