0xreversed/with.ai
Games and modsPartialSource available
Target: Illusion of Gaia (SNES, USA)

Built Babel Recomp, a native port of Illusion of Gaia (SNES) for PC, Android and handhelds, with Claude Code

Illusion of Gaia (SNES, USA): A SNES RPG recompiled and ported with HD scaling and new features.
Image: GitHub (mrOt4/babel-recomp)

What was done

mr0ta used Claude Code on top of the snesrecomp framework and the GaiaLabs disassembly to build a native Illusion of Gaia port with language options, an MSU-1 soundtrack and HD scaling.

Babel Recomp is a native port of Illusion of Gaia for the SNES. The README discloses that it was developed with the assistance of Claude through Claude Code, directed, tested and reviewed by mr0ta.

How it was done

The port is built on the snesrecomp static-recompilation framework and the recomp-ui launcher. It leans on the GaiaLabs toolkit, disassembly and database for symbols, the text format and reference patches. Nothing from the game is in the repository or releases, and everything is read from the user's own legally obtained ROM when they play.

Results

The README lists Linux x86-64 as developed and tested. Windows and macOS builds exist but are untested. A Switch homebrew build was tested on hardware from start to finish, and Android, 3DS and PlayStation Vita builds exist at earlier test levels. Features include several languages, an MSU-1 soundtrack, HD scaling, New Game+ and RetroAchievements.