0xreversed/with.ai
Games and modsWorksSource available
Target: Sonic Riders

teclilla18/sonic-riders-recomp

by teclilla18 Repository0 views
Platform
Windows 10/11, Nintendo Switch (modded)
Outcome
Works

Evidence at a glance

Based on the linked sources. The author's reported result and independent confirmation are separate checks.

AI involvement
Reported models: Claude. Tools: decomp-toolkit, devkitPro, libnx, deko3d, SDL2, llvm-mingw. The writeup below describes the work attributed to AI.
Reported result
Works. This is the directory's source-based outcome classification.
Independent confirmation
Not reported.
Human work and limitations
The project relies on the user's own disc image and does not distribute game assets. Performance on Switch is dependent on overclocking, which is noted as an experimental requirement.

Original sources

What was done

This project enables native execution of the GameCube title Sonic Riders on Windows PCs and modded Nintendo Switch consoles by statically recompiling the game's PowerPC code into C.

The sonic-riders-recomp project allows users to play the GameCube version of Sonic Riders natively on Windows PCs and modded Nintendo Switch consoles. The project functions by statically recompiling the game's PowerPC code (main.dol and _Main.rel) into C and reimplementing hardware interfaces using OpenGL 3.3 for PC and deko3d for Switch. The README states the project follows SwitchWakerHD and ZeldaWWHDRecomp, and that it forks their PowerPC-to-C translator. The software is currently playable from boot through story mode and 4-player Free Race. On the Nintendo Switch, a modded console is required, and the README notes an overclock is needed for acceptable performance (tested at CPU 1785 MHz / GPU 1152 MHz / memory 2133 MHz). Development commit messages include "Co-Authored-By: Claude Opus 5.5 [email protected]" for various tasks, including the implementation of modding layers, settings menu updates, and debugging tools such as SR_TEVDEBUG and SR_TEVDEBUG views. The project requires users to provide their own USA disc image to build the game locally.

Reproduce it

setup
Extract the release zip, run the installer, and provide a valid Sonic Riders (USA) ISO (GXEE8P). The build process takes 10–30 minutes.