
What was done
Work-in-progress decompilation of Lionhead’s Black & White. Claude co-authored commits that split and label reconstructed code; the project requires an existing game copy.
This project reconstructs Black & White for Windows PE/COFF and Classic Mac OS PEF targets. Its source tree, symbol map and split definitions support matching the original game’s compiled code. The commit history credits Claude on reverse-engineering work including carving reconstructed files out of coarse splits and backporting split definitions. The repository does not report a model version, time or cost.
Results
Several Windows versions are supported and more Mac OS versions remain in progress. The project contains no game assets or assembly, and requires an existing copy of the game. Its documented toolchain includes decomp-toolkit and objdiff.
Reproduce it
Follow the repository’s Getting Started instructions for the selected supported game version. The project requires an existing copy of Black & White; it does not distribute game assets or assembly.