Games and modsPartialSource available
Target: Dragon Warrior IV (NES)

arichmondphoto/DragonWarrior4NESRecomp

by arichmondphoto RepositorySave · follow · discuss1 views
Platform
macOS (Apple Silicon), Linux (x86_64)
Outcome
Partial
Dragon Warrior IV (NES): Static recompilation of Dragon Warrior IV (NES) with AI-generated HD graphics.
Image: Source: github.com

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What was done

A static recompilation of the NES game Dragon Warrior IV using the nesrecomp framework, featuring an HD graphics pack generated by AI and a console-agnostic launcher.

The project provides a static recompilation of the NES game Dragon Warrior IV using the mstan/nesrecomp cycle backend. The port includes a custom HD graphics pack and a console-agnostic launcher for settings and Game Genie cheat codes. The HD graphics were generated using OpenAI GPT-Image-2.5-sunburst for character sprites, maps, and titles, while OpenAI GPT-Image-2 was used for monsters. The author reports that the project was coded with the assistance of Claude, with multiple commits co-authored by Claude Opus 5.5. The HD pack is presentation-only, meaning the game logic remains identical to the original. The author notes that the project is not 100% play-tested and requests reports for any bugs or missed graphics. The build process supports macOS and Linux, requiring the user to provide their own legally-obtained ROM. The project includes tools for capturing and mapping game assets to the HD artwork, with debug modes available to identify any remaining 8-bit pixels.

Reproduce it

setup
git clone https://github.com/arichmondphoto/DragonWarrior4NESRecomp.git; cd DragonWarrior4NESRecomp; ./build_macos.sh "/path/to/Dragon Warrior IV (USA).nes"

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