Evidence at a glance
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What was done
A personal project using PSXRecomp to port the PlayStation 1 game Bust A Groove 2 to a native Windows executable, featuring 60 FPS, internal resolution scaling, PGXP geometry correction, widescreen support, and an HD texture pack.
BustAGroove2-Recomp is a project that recompiles the PlayStation 1 title Bust A Groove 2 into a native PC executable using the PSXRecomp framework. The author reports that the recompilation enables 60 FPS gameplay, internal resolution scaling up to 9x, PGXP for geometry correction, and native 16:9 widescreen support. Additionally, the project includes an HD texture pack created by capturing and upscaling 472 textures using Real-ESRGAN. The author documents the use of various reverse engineering tools, including custom Python scripts for extracting game data from the original disc image and Ghidra for function identification. Recent development commits, co-authored by Claude Opus 5.5, detail visual remakes of stages and character rendering pipelines. The project is intended for local use only and does not distribute game data. The author notes that while the recompilation is functional, certain performance optimizations and visual remakes remain ongoing, and some testing scenarios were limited by the lack of computer-use access.
Reproduce it
1. Obtain the original game disc as .cue and .bin files. 2. Use the provided build scripts (build.ps1) within the PSXRecomp framework environment to generate the executable. 3. Run the resulting executable using the provided Jogar.bat or command-line arguments.
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