
Evidence at a glance
Based on the linked sources. The author's reported result and independent confirmation are separate checks.
- AI involvement
- Reported models: Claude. Tools: Claude Code, mwccarm, Nitro SDK. The writeup below describes the work attributed to AI.
- Reported result
- Works. This is the directory's source-based outcome classification.
- Independent confirmation
- Not reported.
- Human work and limitations
- The project is explicitly documented as an AI-assisted fork. It maintains a strict separation between the upstream pret decompilation and the AI-generated single-screen modifications.
Original sources
What was done
A fork of the pret Pokémon HeartGold/SoulSilver decompilation that implements a single-screen build mode. The project relies on AI coding assistants for the majority of its modifications and requires users to provide their own game ROM and build tools.
The pokeheartgold-single-screen repository is a fork of the original pret decompilation project. It introduces a single-screen build mode that repositions touch-screen interface elements—such as battle commands, the bag, and party menus—to the top screen. This allows the game to be rendered on widescreen displays via the associated ssrecomp frontend. The project maintains byte-for-byte build compatibility with the original ROMs in standard configurations. The maintainer reports that nearly all modifications were written by Anthropic's Claude (via Claude Code), directed and play-tested by the maintainer. Commit logs confirm the use of Claude Sonnet 5.5 and Claude Opus 5.5 models. Users are cautioned that the AI-generated code may contain bugs not typical of human-written code. The project does not include game assets; users must supply their own SoulSilver (USA) ROM, the Nitro SDK, and the mwccarm compiler. The README explicitly notes that the upstream pret community does not accept AI-generated code and requests that no contributions from this fork be sent upstream.