ToolMIT

recomp.party

A tracker for playable static recompilations and source ports of console and classic PC games, featuring automated discovery.

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About recomp.party

recomp.party is a project tracker dedicated to playable static recompilations and source ports of console and classic PC games. It maintains a curated list of projects that have at least one published release, excluding emulators, mods, or raw decompilation progress. The platform operates via a GitHub-based workflow where project data is fetched every six hours and rendered using an Astro static build. The project utilizes an AI-assisted discovery mechanism that scans sources such as GitHub, news posts, and web searches to identify new candidates. This discovery process uses an LLM-based classifier (via `scripts/lib/llm.ts`) to evaluate potential projects and automatically open pull requests for human review. The system supports various OpenAI-compatible endpoints, including Google Gemini, Groq, Mistral, NVIDIA, OpenRouter, and Cloudflare Workers AI. While the project is maintained by human contributors, recent development history indicates significant co-authorship with AI models like Claude Opus 5.5. The project is licensed under the MIT license.

Summarised from the official page linked above.

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